

The license management system is based on a client/server model with a license server running on one server and the applications running on one or more clients. When you return a license, you must return the License ID itself. These are applied to a currently installed License ID (or, product keystring).
#Houdini effects upgrade
This is how we track the product, quantity, version, expiry, and support status of the license.Īction keystrings begins with UPGRADE or EXTEND or CHANGEIP. The LICENSE keystring has an ID associated to it called the License ID. The SERVER keystring is a keystring which authenticates the computer to run Houdini licenses.Ī Houdini product keystring begins with the word LICENSE. License CategoryĪ new keystring begins at the keyword: SERVER, LICENSE, UPGRADE or EXTEND. The following table illustrates shows the license string required for each product type: Which licenses are needed to run which product? I requested that my licenses start on a future date, why can't I see them available yet?.I'm on Windows and my licenses just don't work.Why do I see "The account exists, but does not have the ability to manage Licenses"?.What build of Houdini do I need to access Houdini Engine for Unity/Unreal licenses?.How can I set up HTTP communication support?.How do I generate license diagnostic information?.How do I set up License Server Chaining?.Can I work with older versions of Houdini?.How do I make sure that I only use non-graphical licenses to render?.Can I set up a Redundant license server?.How can I run sesinetd on a different TCP port?.
#Houdini effects install

How do I move licenses to another computer?.How do I upgrade licenses to a new version?.How do I extend licenses to a new expiry date?.How can I set up licensing across networks (including VPN)?.How do I Install licenses non-graphically?.How do I set up licensing behind a Firewall?.How do I set up networking for sesinetd.options?.How do Workstation, LAL, and GAL licenses compare?.What tools are used for Houdini licensing?.How are Licenses acquired from the license server?.How can I setup the Houdini environment for command line usage?.How can I Start/stop the license server?.How do i use the non-graphical License Administrator?.Which licenses are needed to run which product?.All the caches are working and linked to the Ocean surface shader properly, and all the tweakes I did on the shader itself only enhanced the whiteness of the waves whitecaps.Įven the same Houdini files from the Ocean Masterclass in Houdini 16 doesn't give the same results as the presentation videos.Īll I could do was to render out the Ocean Foam SOP particles as points using a Principled Shader (or giving them a Density attribute and then render them out as a volume) but having the foam working properly from the Ocean Surface shader would be much more handy. This organic pattern seems quite impossible to achieve in Houdini 18: no matter the density of the foam that I get in the viewport, I can't manage to get this pattern in the render. To make a comparison, here are some screenshots of an ocean rendered with Houdini 15 prior the introduction of the new HOT (when the foam was texture based). In particular, the Foam SOP doesn't seem to be working at all. Hi everybody, I'm having a problem with the Houdini Ocean Tools.
